![I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify](https://preview.redd.it/a06x1pe1nf651.png?width=640&crop=smart&auto=webp&s=6c10c0deeaad565dba2335fdddbaa8f44492111a)
I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify
Problems with exporting from Blender to Unity (new exporter)? - Other Software - Blender Artists Community
![animation - How to export animated character from Blender 2.8 as fbx to Unity? - Blender Stack Exchange animation - How to export animated character from Blender 2.8 as fbx to Unity? - Blender Stack Exchange](https://i.stack.imgur.com/BWWpx.png)