![Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev](https://external-preview.redd.it/5LllkRkgSK2uaqcVapLMNWvju6gxIBHlqplQR877L5s.png?width=640&crop=smart&format=pjpg&auto=webp&s=c90a0f2284c415a2064b810ee8029a1fbe4fdb61)
Here is how to export FBX models to Unity with perfect transform rotation values if you're suing Blender. Works perfectly with rigged meshes too. More details is in the comments. : r/gamedev
GitHub - EdyJ/blender-to-unity-fbx-exporter: FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
![I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify](https://preview.redd.it/a06x1pe1nf651.png?auto=webp&s=bc3cc8aec99972fb0483f609f5251c4804f1a783)
I've created an FBX exporter for Blender that exports FBX files compatible with Unity's coordinate and scaling system. No more unwanted rotations, no more clutter with FBX options, no need to modify
FBX export from Blender 2.79 to Unity 2017 scale problem - Other Software - Blender Artists Community
![Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY Edit VRM Models in Blender, Export the Model to Unity, and Export It as a VRM File - Part ① - FBX File | STYLY](https://styly.cc/wp-content/uploads/2019/05/g_2-1.gif)