![FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on](https://i.redd.it/1j2p31nrwc161.png)
FBX to Blender export messed up bones (even though I enabled Import user options, automatic bone orientation, ignore leaf bones, import enums as strings, force connect children doesn't help much) Any on
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Bones get disconnected and relocated to wrong locations - Animation and Rigging - Blender Artists Community
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