![Kien Nguyen on Twitter: "Rendered Luxcore on @3SCloudFarm Which image below used PhotonGI Cache? #luxcorerender #blenderrenderfarm https://t.co/y0RIG9agGr" / Twitter Kien Nguyen on Twitter: "Rendered Luxcore on @3SCloudFarm Which image below used PhotonGI Cache? #luxcorerender #blenderrenderfarm https://t.co/y0RIG9agGr" / Twitter](https://pbs.twimg.com/media/EhetDftU0AMI970.jpg)
Kien Nguyen on Twitter: "Rendered Luxcore on @3SCloudFarm Which image below used PhotonGI Cache? #luxcorerender #blenderrenderfarm https://t.co/y0RIG9agGr" / Twitter
![So I did a quick test with LuxCore renderer with a Blender scene, I really suggest using LuxCore over Cycles when it comes to ArchViz rendering : r/ blender So I did a quick test with LuxCore renderer with a Blender scene, I really suggest using LuxCore over Cycles when it comes to ArchViz rendering : r/ blender](https://preview.redd.it/5wcdp0r4d8o41.png?width=640&crop=smart&auto=webp&s=3a04b60662db7265804005562b31157a9914c80e)
So I did a quick test with LuxCore renderer with a Blender scene, I really suggest using LuxCore over Cycles when it comes to ArchViz rendering : r/ blender
![Turns out luxcore bends light realistically. This was only mesh glass and a spot light. No special nodes or anyth… | Blender models, Turn ons, Distributed computing Turns out luxcore bends light realistically. This was only mesh glass and a spot light. No special nodes or anyth… | Blender models, Turn ons, Distributed computing](https://i.pinimg.com/originals/e8/aa/bb/e8aabb015583bff427db05b155d03d44.jpg)